MobProgramming Workshop at Tagged in SF

What: Learn about Agile and Extreme Programming using a Mob Programming approach, With Woody Zuill.

When: Thursday, February 6th, 2014

Where: Tagged offices at 848 Battery Street, San Francisco, CA

This one day workshop will allow participants to experience a day of Mob Programming. We will share not only the mechanics of how to work together as a Mob, but also the underlying theory we have found make this form of development so effective. Throughout the day we will be tackling a sample project and solving it using a full “extreme programming” approach – User stories, prioritization, test-driven development, refactoring, and retrospectives.

 At the end of the day you will come away from this class having experienced the joy and effectiveness of Mob Programming, as well as being equipped to continue on your own path.

Part of this experience is gathering what the individual participants most want to learn and adapting the experience to enable those outcomes.

We will probably use either C# or Java as the programming language for this session. However, the language is not important as long as at least several of the attendees are competent in the language we choose. It is not required that you join in the programming if you prefer to simply observe.

We will provide lunch, as well as drinks and snacks.

Note: Limit to 8 people per class.


  • How can 5+ people be effective working on 1 thing?
  • Guidelines for successful collaboration
  • Mechanics of Mobbing
  • Retrospectives
  • Tools for mobbing
  • Workspace setup
  • The theory of why mobbing is effective.
  • We’ll use a Test Driven Development (TDD) approach
  • Working with Product Owners
  • Refactoring

Meet your Facilitator:

Woody Zuill

Woody Zuill

 Woody Zuill is part of the team where Mob Programming originated. The timelapse video ( ) of him and his team started the entire “craze”.

He maintains the mob programming website, and was interviewed on multiple podcasts including .Net Rocks ( )

Register HERE:

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